This is an environment I made, a treehouse on a flying island. I tried to make a calm and soothing mood in a cartoon style world and I explored how to make stylized modeling and textures.
I made the modeling in 3ds max and Zbrush, textures with Substance Painter and Designer and integration in Unreal Engine. Optimized for games in faces count, UVs and textures sizes, hitboxes are presents and the lightings took me some time to make what I wanted.
Final Result